Description
Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center.
From now on everything depends on the player
Personages
S.t.a.l.k.e.r.s
Stalkers exploring the Zone on their own. Most of stalkers are loners as membership in grouping takes valuable time and thus reducing the income; besides, some are just inclined to isolation and independence.Read more
Bandits
Representatives of criminal world who came into the Zone for different reasons: earn from selling the artefacts, hide from the law, buy or sell weapons. The Zone has quite a few of this element, ranging from hoodlums to hardened criminals.Read more
Zombied s.t.a.l.k.e.r.s
Those who suffered extensive impact of radiators in Yantar or some other sectors. Incautious stalkers quickly become insane, turning into walking semi-corpses. They are plentiful in the Zone, some can even reach the perimeter.Read more
Military s.t.a.l.k.e.r.s
They may move alone or in groups of up to five people. They do not let regular stalkers approach, immediately opening fire.Read more
Duty
Only Duty representatives refuse to trade unique items from the Zone with the outside world. According to rumours, all artifacts found by members of this group are passed to scientists.Read more
Monsters
Bloodsucker
It seems that these creatures are responsible for the deaths of a large number of stalkers. Few of those who have seen one were lucky enough to survive the encounter and according to them bloodsuckers prefer damp places around marshes and subterranean areas.Read more
Boar
Mutagenic processes engendered by radiation and anomalies have played a significant part in shaping these mammals: they have lost all fur in places and grown long, bristly fur in others.Read more
Controler
Able to control zombies at distance, forcing them to attack s.t.a.l.k.e.r.s. Prefers to move in a way so as to constantly keep the enemy in sight, thus climbing hills, roofs and trees.Read more
Snork
It seems that these creatures were humans but it is hard to imagine what conditions could bring human to such state.Read more
Pseudodog
Pseudodogs are very enduring and can follow the runaways for a long time.They possess a perfect sense of hearing and smell.
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Burer
A humanoid-type creature of hypertrophied complexion clad in shreds of shabby overalls. Afraid of bright light, therefore dwells in dark and gloomy undergrounds and caves only.Read more
Anomalies
Burner
When triggered by an object or a living being it instantly heats up to lethal temperatures approaching 1500K.Read more
Springboard
The anomaly remains stationary throughout its lifetime (a week on average). It can be visually detected in daylight by the air fluctuation above.Read more
Electro
Usually the anomaly is roughly 10 meters in diameter, accumulating static electricity in vast quantities.Read more
Gas anomaly
Strange chemical processes go non-stop in this anomaly...They result in acid which eats away skin and toxic gas which devours lungs equally well...
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Artifacts
Jellyfish
Artefact of gravitation nature that possesses the ability to attract and absorb radioactive nuclides.Read more
Eye
Experienced s.t.a.l.k.e.r.s say the Eye can bring fortune to its owner.Read more
Weapons
RP-74
Machine guns of RP- type are characterized of great reliability and in great favour of army.Read more
Black Kite
It was developed as special weapon for hunting big game and also for some types of sport shooting on steel silhouette targets at the distance of 50 meters and more.Read more
Eliminator
The main advantages are high magazine capacity and practicable fire rateRead more
Items
"Tourist's Breakfast" can
These cans are supposed to be from the Army Warehouses ransacked by s.t.a.l.k.e.r.s.Read more
Military first-aid kit
Specialized medical kit to provide first-aid in case of in-battle injuries.Read more
Screenshots
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